Hello my name is Daniel Hanrahan and I am wondering if my games here are fun and they do allow add-on mods. If you are wondering yes these games are the final product but that does not mean it won’t get updates because there is always a chance of that happening. Do you think these games follow both the modular and malleable philosophies for software or tools in general Sincerely, Daniel Hanrahan
Bowling_Mega_Mix: https://github.com/Daniel-Hanrahan-Tools-and-Games/Bowling_Mega_Mix Untitled_Knight_Game: https://github.com/Daniel-Hanrahan-Tools-and-Games/Untitled_Knight_Game The_Game_Of_Trusters: https://github.com/Daniel-Hanrahan-Tools-and-Games/The_Game_Of_Trusters Quest_For_Chalice: https://github.com/Daniel-Hanrahan-Tools-and-Games/Quest_For_Chalice Bug_Invasion: https://github.com/Daniel-Hanrahan-Tools-and-Games/Bug_Invasion
I am not trying to be hostile, I just have those instructions and do not have a compiled version on repository because there are so many cpu and os combinations and you can’t run a application compiled for arm run on x86 cpu or run a application compiled for Linux run on Windows, do you have better solutions to run software on anything while still keeping efficiency.
If you look at programs like VSCodium, they actually do have every possible category ready for download.
Thank you I will look into it.
I have looked into vscodium and it is not a compiler, it is a front end for compilers and for example: if I installed every single compiler for every single os and cpu combo, I would run out of storage.