

It wouldn’t even necessarily need to be life, but the building blocks of life, to make it significant.


It wouldn’t even necessarily need to be life, but the building blocks of life, to make it significant.


Collateral. That movie was so ridiculously good.


It may not be proof, but it’s evidence. Philosophy isnt science.


There are MANY steps to prove something this big. You have to gather as much evidence as you can before saying it outright, and that may take decades.
I purposely got banned so I couldn’t as easily sign back up.
It still conjures up hilarious images in my head.
Lol from an American, where toilet and bathroom are not the same thing.


Hardcore Henry. Not kidding. You’d think that’d be too much. But with the movie at +5 speed, and you at -3 speed, it comes off pretty well.


Miata is always the answer.


Traitor!
I did that a few times and woke up 24+ hours later, crusty drool on my face. 1st time when I came home after AIT. The second time being during pneumonia. The third was the day after I got back from Iraq. It’s a wild trip when that happens, so much confusion, and disbelief.


Well they definitely learned a lot from Bethesda. Maybe too much. But they also outperform Bethesda in a lot of ways. Like using unreal, it just allows way more realistic facial movements than any Bethesda game allows, making NPCs feel far more realistic, and therefore allowing better immersion. But Bethesda absolutely needs to start from scratch with a new engine if they want to continue using their own. With an updated engine it could pump out games much faster than trying to continuously upgrade the old ass engine to look better. It’s seriously out of date when facial movements still are only confined to the mouth like their newest game, starfield. Like games back in the day would use the same engine and get a new one out 2-3 years later. Why can’t we do that again?
I just want more content, if you put out a game I love, I don’t need the most advanced version of it, just give me another with a new story on the same engine. It worked great with old grand theft Auto games. I totally understand why it wouldn’t work like call of duty, because they put almost no effort in the story. But cutting down on on the effort of the engine, and focusing on story, would be fine. Their biggest anchor is the engine.


Honestly, Sphere (the book). On the surface it really appears to be standard Michael Crichton sci-fi/monster stuff, but when you realize what’s going on, the deeper the horror gets because it’s so much harder to face your fears when they physically manifest, especially in an already difficult environment.


Assuming those games don’t get pulled.


Fallout is anti-corporate. But you’re dealing with the aftermath of runaway capitalism, instead of being inside of it. Whereas the outer worlds felt like a too long episode of Futurama featuring mom corp.


They were a little too heavy handed on the preachyness imo. I agree with the point but that doesn’t mean I want to be hit with a metaphorical hammer for 20+ hours.


The first was meh. Dunno about the second, but I have to assume it was also meh.


The first one felt very forced as far as the leftist story goes. I’m as leftist as there is but it still felt really heavy handed. I got maybe 3 hours in and never picked it up again.


There were a lot of bots and toxicity long before he took over. I can’t imagine what it’s like now.
I hear epistemology and all I think of is science deniers, and homeopathic remedies.
And certainly, ones knowledge and understanding of science, especially interplanetary science and the cosmos can alter your philosophical views. But philosophy shouldn’t cloud science.