Any indication on what the armor perk is?
Also emp on stratagem call-in seems fun, but is a much lower priority than the usual (enhanced stims, pod optimization, anti-chip damage, and stamina recovery)
I find the pod optimization to be a bit more so so now a days. It saves from calling a resupply at the start, but many of the new maps are urban and have more goodies lying around.
still very solid tho
Here’s the blog post, haven’t read just saw your comment, ran over to the helldivers community and nabbed it
https://blog.playstation.com/2025/06/05/helldivers-2-force-of-law-warbond-launches-june-12/
Looks like explosion resist, chest HP, and bleed prevention. Neat.
Yeah seems nice
Depending on the explosive resist it might replace my bot armor
I doubt the explosion resistance will be as high as a dedicated resistance armour.
Yea but a diver can dream
a bit of damage reduction
“Grand Juror” paid armor an obvious “Judge Dredd at home”
That granade looks harsh
it’s supposed to be sticky like a thermite, except it repeatedly stuns an enemy instead of blowing up. I’m kinda hoping it actually arcs instead of just being like a sticky stun grenade
The “de-escalator” is sending me
How is this running on ROG Ally these days? I wanna play it but the cowards at Sony won’t port this to Xbox.
Runs really well on the steam deck so I’m sure it’ll run well on the Ally.
I’m wondering if you’ll need to run arc res armor with the arc dog being a thing.
thats what i was wondering too, the other guard dogs friendly fire all the time, but arc weapons normally one shot helldivers. im hoping that they either only shoot away from you or they do reduced damage to helldivers