We should absolutely avoid it. Subscription services are wreaking havoc in many other parts of the media landscape. The deal is good now because they’re subsidizing the hell out of it, but just like what happened with streaming services the deal will get shittier and shittier until we’re stuck with a horrible deal.
Piracy always exists and will always be there once you get an awful deal as a customer. That’s what’s already happening to streaming services. If they don’t learn from that, they’ll just suffer later on.
Hemorrhage money to kill or buy smaller studios, then jack the price and tank the quality. Shove some AI in it for good measure.
You’ll own nothing and you’ll be happy about it
Music streaming is still pretty good. There’s competition, the catalogues are extremely similar, and the price is affordable as well.
And artists are getting paid peanuts in return.
Album sales have plummeted and Spotify are slowly replacing real artists with AI generated music to avoid needing to pay them.
Music streaming is an excellent example of what we don’t want to happen to another art form.
Counterpoint: Without music streaming or pirating I wouldn’t have discovered most of the artists I listen to. Artists of which I have bought concert tickets and merch (and in one case recurring support through youtube membership), and even just buying songs on bandcamp outright in spite of only listening via streaming.
Streaming is shit at generating revenue, but far far better at allowing artists to get noticed, which puts more power into the artists’ hands rather than labels. “Support what you like through donations and merch” seems like a much better model overall (and has been proven to work), which also allows people with less money to enjoy the music while those with money to spare support it (and usually artists would want nothing more than for everyone to be able to enjoy their work, but they also have to live off something).
Though this is an outside perspective and I’d be interested in what actual musicians have to say about it, particularly those that have been making a living/significant money off it both before and after the event of streaming (and not the huge ones, because they never had any exposure issues).
There’s also a chance that as a result of the discoverability, even if total money reaching the artists was unchanged, it’s split over more recipients, so it’s harder to actually make a living off it, but maybe easier to see at least some returns instead of it only being a money sink. Whether that’d be good or bad overall I can’t say.
Also since this thread is about games, I don’t think it really applies there since games are on average MUCH more expensive to make.
The confusion of products and services has been awful in general. Publishers demand continuing revenue. A fixed subscription is at least an honest economic exchange, for customers - unlike any form of “microtransactions.”
I don’t see how gamepass is particularly bad, I can still buy games without it (I don’t sub to gamepass) and as long as there’s no exclusivity crap where I literally can’t play the game otherwise…
It’s nice when I want to play a game with a friend and the game happens to be on gp, thus I don’t have to buy the game for them lol.
But why would you buy a game if game pass exists?
If I plan to play the game long term and potentially play it on my Deck. The only reason I have Game Pass is for CoD because the player base for that game dies in less than a year when a new one is about to come out.
It seems MS are killing off their hardware production. I guess we might be stuck with the subscriptions… I do get that you can still buy a whole game yourself instead of streaming, but not all of the catalogue is offered as an own-it cloud stream version.