• Helix 🧬@feddit.org
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    4 days ago

    Oh come on. I even paid money for that game. How on earth can they not afford to develop it?!

    Developers should be forced to make their game server code Open Source if they close shop.

  • Megaman_EXE@beehaw.org
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    4 days ago

    This comes just after the whole “Make fps great again” issue happened. Not a good time to be on that team

    • rainwall@piefed.social
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      2 days ago

      The ceo is the son of one of the founders of Inuit, the turbotax/quickbooks company. Hes even on sliptgates board.

      The owner is pure nepo and will never face any consequence for failure. Its pretty easy to see why they dont care about killing the company and fucking the employees.

  • Rose@lemmy.zip
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    3 days ago

    Relaunching never seems to work out. Just look at Multiversus and Bloodhunt.

      • coyotino [he/him]@beehaw.orgOP
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        3 days ago

        I kind of feel like the golden age of “rebooted live service game” is behind us, tbh. We had games like FFXIV and Rainbow Six: Siege that launched rough, but committed to fixing it and then successfully turned it around. In those days, there weren’t many live service games, so people were willing to wait out a possible turnaround. In the time since, we have been absolutely drowning in live-service games, and many of them are free-to-play. Why would I wait for the Splitgate turnaround when there are 3 other live-service f2p shooters that I haven’t even tried yet? If I’m a kid or young adult that came up on Roblox, I might even be content with the shooters built into that platform.

  • warm@kbin.earth
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    4 days ago

    They failed with the first game after it spiked in popularity. They were only ever releasing a number 2 in an attempt to cash in on another spike, but it didnt work out did it.