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Cake day: June 14th, 2023

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  • Haven’t played the whole game, but did play the demo when it came out. It’s a good-looking Soulslike with tight controls and a few tweaks to the normal formula. Brutally hard, and a lot of that is because it’s very parry-heavy, with many different kinds of parry. Miss a dodge or get your timing wrong, you’ll be eating shit and restarting again. Surprisingly long demo, did enjoy it.

    Do have it wishlisted, but it’s always been at quite a hefty price and haven’t dipped in, yet. Would have been a yes from me at thirty quid and I’d have considered it at forty, but it seems to sit at fifty, and there’s very few games I’d pay that amount for.

    Demo came out in the same week as the AI Limit demo, which is a much more traditional Soulsy, and which I bought and had a good time with. There’s a busy market for Souls games, for sure.


  • addie@feddit.uktoScience Memes@mander.xyzMore than a dipper
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    1 day ago

    It’s a creature that comes from an environment where we cannot survive, and drags us back into its realm to eat us. I was thinking more the kraken, but maybe ‘space cthulhu’-type aliens work too.

    Don’t think Bigfoot is a particularly violent chap? Maybe a Wendigo might be a better match.


  • Not arguing that PNG is the right choice, but you want something lossless for science purposes, and this is a science image.

    You can tell roughly what order the impact craters were formed by seeing what overlaps what; looks like the small impacts mostly followed the big impacts. Maybe the earth’s orbit cleared out the bigger stuff first? If you had a really good image, you might be able to work out the average impact angle, and therefore the average speed of impact, since we know the speed of the moon, and how they would intersect. Nothing’s filled with lava like it has on the near side of the moon, which makes me think these have mostly happened later in the moon’s life, when it’s cooled down a bit.

    I just love space, I’ve no education in it. I bet someone with a fancy moon science degree would be able to tell you a lot more, and they’d be poring over every pixel. Don’t want any JPEGs getting in the way of that.



  • Sands of Time is straight-up one of the best games of all time, and that’s even including the not-great combat which makes up a lot of it, and a few puzzles which just grind the whole thing to a complete stop. Its quality is not completely representative of its era.

    What is representative of its era, is that it’s a complete bastard to run nowadays. Requires a GPU with hardware transform and lighting, but also a single-core CPU, which means you need a very specific age of computer to run it. Even patched up, there’s some things that just don’t look right - I’ve never managed to get it running with the portals to secret areas looking the way they should.

    I am quite envious of you being able to replay it, tho. Think I gave up the last time I tried.


  • Well, the good news is that they made a lot of coinage. Random bronze or silver coins, especially if they’re not in the best of condition and with dubious provenance, are kind of cheap. The museum-grade stuff, that collectors really want to have, is quite fiercely bid over when it comes to market. And they never made a lot of gold coins - the value was impractical compared to the cost of goods and labour - so that shit’s expensive, yo. But if you’re wanting a few denarius to call your own, then ebay’s full of them.





  • I didn’t mean it negatively, really - I much prefer that devs add features to polishing them, and the fact that the quests and the world are so interesting makes up for a lot.

    Yes, you can see through the level geometry in places. Yes, the enemies repeat the same barks again and again. But hell yes, it’s a lot of fun to play.

    Bethesda have been on a serious downhill slide lately. Fallout 4 wasn’t an rpg imho, Fallout 76 wasn’t in anyone’s opinion, and Starfield was a bit of a disaster. I’m whatever the opposite of ‘hyped’ is for ES6. It’s good to play an RPG in this style that’s so blatantly a labour of love.








  • We can only hope so.

    I’ve suggested to my team a few times that we should start a new business developing “Atlassian, but good”. They’re up for it. So many of our wider business have never used “anything but Jira”, and they can’t see it for the steaming pile of shite that it is. Not just that it’s a bad tool for developers, QE, project management or customer support, but they couldn’t imagine anything that’s better in any way, or how it would look if it didn’t have so many issues.


  • Yep. Arch on my personal multi-use laptop, Arch on my work Java-development laptop, Arch on my gaming PC, Arch on my home Forgejo / DNS / NAS server. Just easier to not have to remember how to do things in different ways, plus my home server can efficiently act as a repo cache.

    Did have ALARM installed on the home server back when I used a raspberry pi, and while that’s an amazing project, a pi is just a bit underpowered for some uses. Got a mini PC extremely cheap since it wouldn’t support Win11, but it runs Linux like a champ.