• Gonzako@lemmy.world
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    17 hours ago

    This may not be the most wholesome but I’m looking to make an indie rpg that tackles the non-choice of being born. There was a very angry thread about it lately and it’s making me think about why I don’t feel like him about this.

    • Lena@gregtech.eu
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      15 hours ago

      This seems really interesting, please keep us updated! Do you plan on open sourcing it?

      I’m working on an even less wholesome software, a digital dead man switch. It’ll send the user an email each month with a confirmation link in it, and if they don’t click it for a few months, they are marked as dead and predefined last messages are sent to recipients via email (or another platform if I’ll have the time to add it). It’s also open source and self-hostable.

      • Gonzako@lemmy.world
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        15 hours ago

        I think this one on particular wouldn’t be open sourced due to the fact that I think it’d spoil the minor things that I’d like to add to the game. (For example make the quit game button in a certain state actually continue a cutscene or something like that)

        Edit: Though otherwise all my other gamejam games are open source https://github.com/Gonzako

        • Lena@gregtech.eu
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          15 hours ago

          I think it’s reasonable to assume that most players won’t go through the source code. Those that do probably have a reason for it, such as wanting to improve the game. You could simply provide binaries.

          If you don’t want to do that that’s fine, it’s your game after all.

      • Gonzako@lemmy.world
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        15 hours ago

        My narrative goes around something like this! It isn’t about choosing to be born but choosing to undo it