They have to include them anyway, because almost no game is sold exclusively on Steam. The only features they don’t have to include are features for the customer, so that’s not relevant. The features relevant to developers are access to market (which is the same as physical retail) and DRM, which they have to include anyway if it’s available outside of Steam. Just for reference though, Denuvo is about $100k/y, which is close to the cost of 1 employee.
My god, you people are so frustrating. I said Steam provides a good service. I only said their profit margins are significantly higher than physical retail (which is obvious), and you act like I’m saying people should avoid it. You’re so dramatic. You people are against anyone saying anything besides Valve should make more money. It’s crazy.
No. If I were to release a game, how big a % would I have to spend out of my revenue to get all the features steam offers?
They have to include them anyway, because almost no game is sold exclusively on Steam. The only features they don’t have to include are features for the customer, so that’s not relevant. The features relevant to developers are access to market (which is the same as physical retail) and DRM, which they have to include anyway if it’s available outside of Steam. Just for reference though, Denuvo is about $100k/y, which is close to the cost of 1 employee.
I guess sell your game via email an google drive then if steam is so worthless and offers nothing.
My god, you people are so frustrating. I said Steam provides a good service. I only said their profit margins are significantly higher than physical retail (which is obvious), and you act like I’m saying people should avoid it. You’re so dramatic. You people are against anyone saying anything besides Valve should make more money. It’s crazy.