Some people are afraid of trying new things. And they also don’t mind doing the exact same thing over and over.
So they play repetitive games like Call Of Duty, Rocket League, LoL, Dota, Counter Strike, … where every match is the same gameplay. And they don’t get bored, even after 10k hours.
If they were to play Terraria, they would be the ones mining the entire map as a “challenge”
PvP is inherently not repetitive due to the fact you will be interacting with many many different people over your gameplay sessions. And people are random, inconsistent, and weird.
Also, some people like honing a particular skill. It’s not really about being afraid to try new things, but rather trying to be better at one thing.
that’s true to a degree, but not for 10k hours, 10k hours is literally the amount of time people use as a benchmark for slogging away at something until you master it and i can’t think of any FPS game that is quite that varied unless you just play a new map every day
Some people are afraid of trying new things. And they also don’t mind doing the exact same thing over and over.
So they play repetitive games like Call Of Duty, Rocket League, LoL, Dota, Counter Strike, … where every match is the same gameplay. And they don’t get bored, even after 10k hours.
If they were to play Terraria, they would be the ones mining the entire map as a “challenge”
PvP is inherently not repetitive due to the fact you will be interacting with many many different people over your gameplay sessions. And people are random, inconsistent, and weird.
Also, some people like honing a particular skill. It’s not really about being afraid to try new things, but rather trying to be better at one thing.
that’s true to a degree, but not for 10k hours, 10k hours is literally the amount of time people use as a benchmark for slogging away at something until you master it and i can’t think of any FPS game that is quite that varied unless you just play a new map every day