I’ve always been a sucker for RPG games. When I’m feeling down I tend to play Final Fantasy 8 or Final Fantasy 10, they’re like my comfort games.

I’ve had a hard time finding joy in modern RPG games, they all feel very grindy and seem to have an uninteresting plot. I’m looking for something that sparks joy, so I don’t have look for some ridiculous challenge like Khimari only run in FF10 or something.

Things that spark joy:

  • Being able to play on Steam Deck or at least stream from my (linux) desktop
  • Decent graphics, though pixel art is ok
  • Voice acting
  • No random encounters
  • Good plot
  • Good combat

Things that do not spark joy:

  • Too much grinding
  • DnD mechanics
  • Mandatory online requirement

Games that I really enjoyed:

  • Final Fantasy 7 through 10
  • Final Fantasy 5
  • Dragon Quest XI
  • Xenoblade Chronicles 1/2
  • South Park games
  • Stardew Valley

Games that I did not enjoy:

  • Elden Ring - I guess I just don’t have the mental patience for souls games anymore.
  • Final Fantasy X-2 - great combat mechanics, horrendous plot
  • “Modern” Final Fantasy games
  • Divinity: Original Sin 2, Disco Elysium - feels too much like DnD
  • Hogwarts Legacy - It felt amazing at first but then got super repetitive
  • Persona 5 Royal - The game severely overstayed its welcome, very bloated, very repetitive dialog (the characters tell you the same information multiple times)
  • I am Setsuna - The plot resembled Final Fantasy 10 way too much, felt like I had already played that game. Didn’t finish
  • Kingdom Hearts - Severe motion sickness
  • Octopath Traveler - The plot felt extremely disconnected, random encounters were annoying, I got stuck due to an underleveled party and didn’t have the patience to grind it up

Thanks in advance!

  • Katana314@lemmy.world
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    3 days ago

    I just picked up Beyond Galaxyland in a Fanatical bundle. I have not played it yet, so tentative recommendation, but reviews are indicating it may be a hidden gem.

    For an older one I really liked: Cosmic Star Heroine. Pixel art, great soundtrack especially for bosses, and fantastic combat mechanics. It’s all very uniquely designed to encourage high-risk gameplay and variety on every turn, pushing moments where you buff yourself up for one or two supremely powerful strikes in a fight, or even sacrifice a character to KO the last enemy (all characters heal to full after every fight)

    For even older: As someone who had that same kind of music-swelling nostalgia around FF7, I managed to win back that feeling when I played “The Legend of Heroes: Trails in the Sky”. It’s a two-part game (sold as two units), that begins a giant series of games, but I only played it out of curiosity. Even though I didn’t fully enjoy later games, Trails had both a lot of enjoyable and unique elements to its combat, and a very emotionally written story that occasionally throws in silliness to retain charm. Though the game itself is old, it got a series of patches by a “master porting engineer” at Falcom that adds features like an experimental fast-forward mode to help with long battle animations.

    On grinding, one great thing about the games is their XP system. They grant a lot more XP anytime you’re underleveled for enemies, and much less when you’re overleveled - helping to equalize the experience after just a few fights, many of which can be short thanks to fast forwarding. But, the story is still long overall.

    You’ll see a Trails 3, which is very optional in my view. Weirdly, it’s a bit more of a “lore dump” for future games than closing off any major plot threads. To me it was a little bit of a signal of them taking their “Marvel universe” style of world a bit too far.