And the preorder bonuses are always ugly as hell.
I won’t be buying BF6 unless they confirm weapons are locked to classes.
Wait a year after release for patches, community fixes, mods, then get a crack and, if you like it, buy it
- A (indie, small studio) for full price
- B (A+ studio) on sale for next to nothing
Edit: lettered list is a missing feature in Markdown.
The only game i preordered in my life was TOTK (physical ofc) and that only 1 month before release.
Normaly i don’t only view the reviews, but i play a lengthy demo (legal or illegal) before i purchase something nowadays.
Didn’t pre order or anything, but I’m pretty bitter that I got excited for Tales of the Shire. I expected Stardew Valley with hobbits.
That’s it. Patient gamers usually get the complete, most polished experience of a game for the lowest price.
This is true, at the cost of having to avoid almost all game related discussions until they buy the game or severely risk having the game plot be spoiled.
if knowing the plot beforehand ruins the plot, then it wasn’t a good plot. This applies to movies, books, games, everything.
What avoid? You have to actively ook thaz up, which you don’t usually do if not for deciding if you want to buy the game.
I don’t know about that, I still don’t know what the plot to this game is for instance. Beyond the trailers of course.
yea, that’s never been an issue for me, and I rarely play new games
It’s the story of an angry man learning to be the dad of his boi
SPOILERS!!!11!
True, depending how relevant that is for you. I usually don’t care, except for few games like the Final Fantasy VII remake series.
Great for single player, not so much for multiplayer games. By the time you decide to play, the servers might be offline
In that case, have peace in knowing you didn’t spend full price on a game with an expiration date.
That’s good wisdom right there.
If an online game is offline after 3 days, it’s better not to have preordered it.
I just wanted to play Defiance again 😅
Buying late also has the advantage that if the game is a technical disaster at first, you can wait some months until most of the bugs have been fixed and then still buy it and enjoy it anyways. Then you don’t have to go through the frustrating experience of trying to play a game that crashes or locks your progress due to bugs every half an hour.
This applies even when the game isn’t a technical disaster. All games have bugs, and many will not be found until they’re released to the public. And then most games have quirks that you as a player don’t agree are good things, and mostly there will be mods to fix those. So waiting is always a good idea, no matter the state of the game at launch.
Yeah, basically nobody does actual beta testing anymore, been like that for at least a decade.
They say they do, but they’re either lying or lauguably incompetent at it, my rule of thumb is bare minimum 3 months for ‘day one’ patches, more realistically, 6 months for them to actually finish the last 10 or 20% of the game they initially rushed out the door not including.
The patient thing also sadly/hilariously allows you to avoid the increasingly more common multiplayer game that just fucking sucks actually and more or less tanks 95% of its player count before the 6 month mark, or has some massive controversial (in terms of actual game features or lack thereof) thing going on.
Don’t pay the FOMO tax, kids.
Especially if it’s a console game. If it’s PC I can typically manually edit things to fix them, but consoles are locked down. I still remember Fallout 3 when I finished the Operation Anchorage DLC it also marked some other random quest I never started as complete. Realizing I could fix that bug with a console command on PC (ironic lol) made me not wanna play on consoles unless I really have to.
Xbox/PlayStation/Switch pre-ordering is dumb.
Steam has refunds now though, so if I know I’m gonna play it day 1 I’ll pre-order it and pre-download it, but when it turns out it’s dogshit I’m refunding that shit ASAP (sorry stalker 2, hopefully you’ll be good one day!)
But muh
3 day early accessguinea pig free QA testing thoughThere is a genuine downside, in that launch numbers are what most gaming publishers pay attention to most closely when deciding to greenlight expansions and sequels, but generally there are far more reasons to wait and know what you’re getting than to take the dive early and blind.
I care not about ‘launch numbers’ nor the whims of soulless executives.
Sure, but care or not they can both certainly influence development on your favorite IP. Having the knowledge to be able to exploit this exploitive practice is not the same as supporting it or agreeing with its existence, just simple acknowledgement of your ability to influence outcomes of which in this case I’d suggest picking the one that is forever in your own personal favor.
I don’t really care if games get sequels or DLC, either, to be honest. Not gonna pre-order them either.
There’s no shortage of stuff to play.
“How exploitable is this audience? Let’s pay close attention.” audience preörders en massé “Very. Now that we have their money we might as well fire most of the developers and squeeze as many sequels and expansions out of this IP as they’ll tolerate. Gotta min-max that supply-demand curve.”
That does unfortunately and irrefutably occur. It’s not every case, but it is sadly likely a majority.
You can contribute to launch numbers by buying within a few days of reviews coming out.
This is the way! Also you pick up the physical copies used from places like Vintage Stock. Don’t even have to pay full price. Best time to buy digital is during a Steam sell.
I’ve only preordered two games in the last ten years, and in both cases I was buying them regardless of reviews, so getting them when it was convenient for my budget made sense.
Unless it’s a boycott then you make sure you’re playing it day before release
Unless you buy from Humble. I’m reading they’re constantly running out of keys.
That is slightly different, and those are usually (heavily) discounted prices and not available at launch of a game.