Are there games that you tried but just couldn’t get into because they feel outdated? Games that, in theory, you would enjoy, but don’t because the controls, graphics, writing, or mechanics just don’t feel good anymore. Games that, compared to today, just don’t hold up to your standards.

I recently tried playing Heroes of Might and Magic III, and I realized that a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn’t explain, and I assume they were just understood by players. Not only that, but I imagine there was a lot of crossover between video games and board games back then, so maybe that language was used as well. I ended up downloading a manual and putting it on my second screen and I get it and played it, but it just wasn’t for me.

I also dropped Mirror’s Edge, but this time it was because of the graphics. It looks and feels great, but the graphics give me a headache. There is way too much bloom, and for some reason, there are some parts that look like the imaginary lens has been covered in Vaseline. This didn’t bother me before, but my eyes are not used to it anymore.

There are also games like the first two Tony Hawk Pro Skater games that I can’t fully get into because they’re missing mechanics from the later games. The levels and controls feel great, but they don’t feel complete without those mechanics. It keeps me from enjoying the games as much as the others.

Please share yours!

  • timo_timboo@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    2 years ago

    Pokémon, actually. Just a month ago I wanted to play Soul Silver. But man, it is tedious. There’s so much slow dialog, long animations, and little inconveniences everywhere (even in the menus). And I feel like you also have to grind to progress, which I absolutely hate in games (but maybe I also just didn’t play well enough, whatever). So yeah, quite disappointed with it since I remember the 3DS games being quite fun.

    • ryathal@sh.itjust.works
      link
      fedilink
      arrow-up
      1
      ·
      2 years ago

      Pokemon is better with game shark style cheats. It’s way more fun to have the option to get 100x more xp, and force Pokemon to appear rather than grind a 1% appearance rate. Pokémon even made TMs reusable eventually, but you need cheats for that in the early games.

      • Rai@lemmy.dbzer0.com
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        Or just a speedup button! Red and Blue are some of my favorite games ever, but I haven’t played them without a speedup button in like 20 years.

    • aliceblossom@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      2 years ago

      I think this is a greater problem with games that are technically aimed at children. There is so little respect for your time generally, but I think it’s especially egregious when it comes to menus, dialog, and animations. Additionally, there are many things that are in sequence (with large unneeded gaps between) that could happen more or less simultaneously.

      Conspiratorially, I think this is to pad play time, and for kids the animations and what not are jingling keys that keep then occupied enough they don’t care or notice.

  • Argurotoxus@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    2 years ago

    Yeah absolutely. I think with a lot of these older games that are considered to be the GOATs of their respective genres you’ll run into the same problem: They were so good, that the mechanics/ideas become the minimum requirement for all games thereafter. So, if you played the game on day 1, it was an innovative masterpiece the likes of which you’d never seen before. If you play it 10-15 years later after having played modern games in the same genre, it feels like the same old shit except without the 10-15 years of improvements.

    For me personally, the game I’ll get crucified for not enjoying is Half Life 2. I played through the entire game. It was ok. I was pretty bored for most of it though. Shooters aren’t generally my thing for one, but even that aside the game was very milquetoast to me. I did a lot of reading up on the history of HL2 afterwards because I was astonished that I didn’t enjoy such a legendary game and I think I came to the conclusion that some new mechanics such as the cover system and story-driven nature of HL2 were what made it such a hit in 2004. But 15 years later those mechanics weren’t new and exciting to me and the story is decent but a far cry from amazing.

    The other game that stands out to me is Assassin’s Creed 1. I couldn’t make it more than a few hours into that game. Just so boring and repetitive, the combat was boring, the collectables were boring, most mechanics didn’t actually seem to matter…I just hated the game lol. I do think it’s another example of later entries in the series/other games doing the same thing but better so going back to the OG just felt like a slog. But I really hated AC1 hahaha.

    • 🔍🦘🛎@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 years ago

      Half-Life 2 has suffered the fate of Seinfeld - the work was so monumental in its field that it revolutionized everything coming after it. Many of those iterations accomplished certain things better. Going back you think: what’s the big deal? Basically every game has physics, ragdoll enemies, novel gimmick weapons, and an action-packed cinematic feel.

    • limeaide@lemmy.mlOP
      link
      fedilink
      arrow-up
      1
      ·
      2 years ago

      Reminds of me of when I watched 2001: A Space Odyssey and was confused because I had heard great things about the soundtrack, but it was just a bunch of songs I had heard before.

      About halfway through the movie I realized that it was an original soundtrack and it was so influential that it became a cliche. 2001: A Space Odyssey was a cliche, not because it followed a saturated trend, but because it itself was copied by everyone else.

      AC1’s concept and maybe even story has held up, but you’re right that the later entries feel miles better.

      • Tar_Alcaran@sh.itjust.works
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        Reminds of me of when I watched 2001: A Space Odyssey

        Exactly this. The same applies to many of the Great Films or the Great Games. They were amazing for their ground-breaking and their trend setting.

        But now, decades later, everyone learned from it and improved on their work. We take the new things for granted, so the originals looks boring and dated.

    • limeaide@lemmy.mlOP
      link
      fedilink
      arrow-up
      0
      ·
      2 years ago

      Yeah most older 3D games I’ve tried I just can’t control that well.

      A couple years ago I tried playing the original Tomb Raider and geez was that difficult to control. It really makes me appreciate how good the Mario 64 controls were

      • PlasticExistence@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 years ago

        I can get past ugly early 3D, but bad controls are not something that I can stand. I didn’t like Tomb Raider back when it was new for that reason.

        Similarly, I want to play Legacy of Kain: Soul Reaver, but the tank controls are just painful.

    • Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 years ago

      One thing that’s really interesting is once you get to the headquarters after the first level, the floors and things are super shiny and have actual reflections. Most modern games use screen space reflections now (although raytracing is fixing this), so things not on screen can’t be reflected. Deus Ex, and many games of the time, have better reflections than modern games. The graphics do look dated generally, but it’s funny how technology advancement can cause some things to be worse

    • DoucheBagMcSwag@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      0
      ·
      2 years ago

      Give it a try again with GMDX. It’s a mod that modernizes Deus Ex mechanically and visually without losing the original vision like what “New Vision / Revision,” does

      • Domi@lemmy.secnd.me
        link
        fedilink
        arrow-up
        0
        ·
        edit-2
        2 years ago

        Thanks for the tip, I started a few weeks ago and barely made any progress. Maybe this will help.