I think I’d have to go with SMW

  • WolfLink@sh.itjust.works
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    8 months ago

    SMB3 does not use its unique tools to build new kinds of puzzles or present alternate paths through a level they just make the challenges a little easier.

    This is extraordinarily wrong!

    There are secrets that you need specific power ups to get to. Off the top of my head, I know there are secrets that you need Raccoon/Tanuki, Frog, or Fire Flower to reach, and some secrets that require you to use an invincible star from the map when you start a level.

    I think there are secrets that you need a P-Wing to reach, and there might be secrets that depend on Tanuki or Hammer, but I’m not sure.

    • Soggy@lemmy.world
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      8 months ago

      This is almost nothing, though. The secret areas are a handful of coins, or an extra power-up, or a magic whistle. Three sections of a water level or a wall of ice in one world is not a puzzle nor an “alternate path” in a meaningful way. E-reader? The niche peripheral adds a tiny bit of extra content for the GBA release of the NES game and that’s among your best arguments?

      SMB3 is very good for what it is and a technical achievement but ranking it above World is pure nostalgia.