• Björn@swg-empire.de
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    2 days ago

    A mouse? For shooters?!?

    I definitely still played Quake with keyboard only and having it automatically look up or down on ramps.

    I think during playing Jedi Knight I started using the mouse and having the revolutionary idea of using the numpad for movement and the surrounding keys for important Force powers. Because that was so much better than using the arrow keys.

    No idea when I switched to WASD.

    • taiyang@lemmy.world
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      2 days ago

      Next you’ll be telling me you missed tank controls in games. Why strafe when you can slowly rotate to turn?

    • ByteOnBikes@discuss.online
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      2 days ago

      A lot of games have aim assist with controllers. I’m currently playing Read Dead Redemption 2 and when you aim with a controller, it auto locks to their body.

      I noticed that with a bunch of games when I’m playing on the Steam Deck.

      • emeralddawn45@lemmy.dbzer0.com
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        1 day ago

        I always turn that off. Being used to a mouse I always turned my right stick sensitivity WAAYY up so I could aim quickly, but the aim assist would always throw off my muscle memory for how far/long to pull the stick. Then I tried gyro/touchpad aiming for shooters and couldn’t get the hang of it, I like playing with the deck resting on something, I can’t just hold it in the air the whole time I’m playing. Now I just play shooters on PC and everything else on steam deck.

    • hayvan@piefed.world
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      2 days ago

      JK 2. Mouse wheel up and down for push and pull, click for choke. Others can be keys.