Zelda and halo aside, I don’t disagree. I love RE2, but I’m not going to pretend it holds up in any way compared to how drastically refined games have gotten. Halo is still as fun as ever, it just shows it’s age in graphics. Zelda, though? If OOT wasn’t part of a franchise, and dropped on steam today, it would still blow people away.
The rest of these are pretty much nostalgia boners. Great at the time, but riddled with terrible controls, wonky character design, and absurd voice acting and dialogue.
Go ahead and tell me morrowind and deus ex aren’t jank as fuck, gramps.
“With the exception of the two games I look through rose-tinted glasses all you old fucks are wrong for looking at your favorite games through rose-tinted glasses.”
I’m saying those are the only two I see that aren’t blatantly flawed. Put newer graphics on halo, and there is nothing modern shooters have on it. The only bad mechanic I can think of in Zelda was the camera, which wasn’t even that bad ,and was modernized in the GameCube and DS versions.
Theres nothing that makes them feel like old games, is what I’m getting at.
Yeah, you have rose tinted glasses when it comes to those two games. Halo got a graphics upgrade in the MCC. It didn’t magically make the dialogue less cringe, the useless guns more useful, the pacing less weird, the later levels less boring. There’s a lot of what is dated about Halo because much like Half-life everything great about it has been improved upon and made industry standard. In fact just about the only thing still “modern” about Halo is the soundtrack. It’s not a bad game per se, but if it released today (even with top of the line graphics) it would be considered flawed gem at best, because the industry has grown since then.
The same applies to OOT and pretty much every other game in the image. All of them have been dissected to understand what is great about them, improved on the great and the great parts have become the new standard. If you’re being properly critical and evaluate the games by today’s standards none of them hold up, at least not to the critical acclaim they’ve been bestowed.
Zelda and halo aside, I don’t disagree. I love RE2, but I’m not going to pretend it holds up in any way compared to how drastically refined games have gotten. Halo is still as fun as ever, it just shows it’s age in graphics. Zelda, though? If OOT wasn’t part of a franchise, and dropped on steam today, it would still blow people away.
The rest of these are pretty much nostalgia boners. Great at the time, but riddled with terrible controls, wonky character design, and absurd voice acting and dialogue.
Go ahead and tell me morrowind and deus ex aren’t jank as fuck, gramps.
“With the exception of the two games I look through rose-tinted glasses all you old fucks are wrong for looking at your favorite games through rose-tinted glasses.”
Ok gramps.
I’m saying those are the only two I see that aren’t blatantly flawed. Put newer graphics on halo, and there is nothing modern shooters have on it. The only bad mechanic I can think of in Zelda was the camera, which wasn’t even that bad ,and was modernized in the GameCube and DS versions.
Theres nothing that makes them feel like old games, is what I’m getting at.
Yeah, you have rose tinted glasses when it comes to those two games. Halo got a graphics upgrade in the MCC. It didn’t magically make the dialogue less cringe, the useless guns more useful, the pacing less weird, the later levels less boring. There’s a lot of what is dated about Halo because much like Half-life everything great about it has been improved upon and made industry standard. In fact just about the only thing still “modern” about Halo is the soundtrack. It’s not a bad game per se, but if it released today (even with top of the line graphics) it would be considered flawed gem at best, because the industry has grown since then.
The same applies to OOT and pretty much every other game in the image. All of them have been dissected to understand what is great about them, improved on the great and the great parts have become the new standard. If you’re being properly critical and evaluate the games by today’s standards none of them hold up, at least not to the critical acclaim they’ve been bestowed.
Put this man in The Library and make him do a dozen runs on the highest difficulty.
OOT was ambitious for what the N64 was capable of. It was amazing at the time, but it’s frustrating to play now.
Half Life, and by extension Couter Strike, are still totally playable and enjoyable today.
Edit: and AoE 2
The Resident Evil 2 remake is a real good game.