The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 years agoIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldimagemessage-square145linkfedilinkarrow-up11.03Karrow-down19
arrow-up11.02Karrow-down1imageIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 years agomessage-square145linkfedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up31·2 years agoSmall teams being allowed to do what they want can still give good results, but you aren’t going to see that at major companies. I almost solely play indie games by micro or solo dev teams.
minus-squareNight Monkey@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down2·2 years agoThat’s a great point. I do support indie games when I enjoy them. Not a fan of the micro transaction slop that huge publishers are pushing
Small teams being allowed to do what they want can still give good results, but you aren’t going to see that at major companies. I almost solely play indie games by micro or solo dev teams.
That’s a great point. I do support indie games when I enjoy them. Not a fan of the micro transaction slop that huge publishers are pushing