Today’s game is Uncharted 1. I played through some more of this after finishing LittleBigPlanet 2 yesterday. I actually found myself booting LBP 2 up out of habit.
I made it through another good few chapters of the story and stopped at around chapter 12 due to the time. While playing through this I noticed a lot of it felt similar to the 4th one. From the setting of an abandoned city on an island, to the involvement of pirates. I don’t know if it was intentional but it was really cool to notice. Almost kind of like things came full circle.
a good chunk of the chapters revolved around this bay. As pretty as it is, I can’t say I’m sad to see it go. The fights in this one were brutal and I felt like enemies were shooting me through surfaces. I think I definitely took 4’s Stealth and Melee combat mechanics for granted because this one can be ruthless sometimes (but very satisfying to pull of a good run of combat).
While going up stream and dodging some explosive barrels that some lunatic keeps tossing in the river, I came across this beautiful waterfall. I don’t know what it is but something about waterfalls has always been interesting to me. They’ve always been kind of mesmerizing in a way.
There was also a second one that I drove past, but wasn’t able to get a good picture of due to the stream actively pushing me away. You’ll have to take my word for it that it was pretty.
I feel like overall I’m progressing through this one way faster, it may just be me though. Something I noticed while playing is that all the characters have kind of oily looking skin, and that got me wondering what it might have looked like on a CRT. I know they have a sort of natural AA effect, so I’m wondering if it might look better for me if I break one out. Though, I suppose in the end all the screenshots will come out looking the same lol.
That’s interesting. I’m a hobbyist video game developer so learning old techniques is interesting for me. I’ll have to look more into this later because I’d love to understand how it works