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Cake day: November 7th, 2024

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  • 1SimpleTailor@startrek.websitetoMemes@lemmy.mlI just want to eat fruit and make art
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    1 month ago

    That’s why I dislike these kinds of memes that say, “Oh, I shouldn’t be working all day; I should be living a life of leisure and free to create”.They feel like the conservative strawman of the “lazy leftist who just envies the rich”.

    Living as the meme describes inherently requires the exploitation of labor. Unless a society becomes technologically advanced enough to achieve fully automated post-scarcity, meeting a person’s needs still requires a certain amount of human labor. The issue under capitalism is that some people do live as the meme describes, and they do so by exploiting the labor of others through capital. As a result, the rest of us struggle even more.




  • 1SimpleTailor@startrek.websitetoMemes@lemmy.mlMy treats are not propaganda!
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    2 months ago

    Captain America is a weird one to include. Not denying it’s propaganda, everything is, but throwing Cap in with copaganda is such a surface level take. He’s propaganda for American exceptionalism sure, but also embodies it in an old school New Deal way. The character has been consistently anti-facist over the years.

    Imo Iron Man is the much more harmful propaganda. You can pretty much draw a direct line between the characters rise in popularity thanks to the MCU and the rise of Elon Musk.





  • Reposting my comment from another thread because I’m interested in spurring discussion.

    Imo Bethesda is, in many ways, a victim of its own success. Morrowind and Oblivion were both solid entries that did well critically and financially, but no one was prepared for the massive impact of Skyrim. Its success transformed open-world fantasy games into a staple of AAA gaming, and the game has stayed relevant for over a decade.

    However, even when it was first released, Skyrim fell short in several areas that were often overlooked due to the sheer “wow” factor of its open world. The game is plagued by bugs, many of which are game-breaking and persist even in recent re-releases. The AI is brain-dead, melee combat is clunky, and the quest design and writing often lack depth.

    In the years since, the landscape of gaming has evolved. Numerous fantasy and open-world games have improved upon things that Skyrim did well, and raised the bar for what players expect from many areas where Skyrim fell short. Players today have a wealth of games to choose from and are less forgiving of these types of flaws. Starfield’s lukewarm reception reflects Bethesda’s seeming unwillingness—or inability—to update its design philosophy for a modern audience.

    The expectations for The Elder Scrolls VI have become impossible for Bethesda to meet. These expectations are sky-high not only among fans but also from Bethesda’s new parent company, Microsoft. TES6 will almost certainly be a financial success, but Microsoft didn’t acquire Bethesda for just “decent” results like Starfield; they acquired the creators of Skyrim to make blockbuster hits that dominate the charts and win critical acclaim.

    In the end, Bethesda knows they will never recapture the lightning-in-a-bottle success of Skyrim. So they’ll keep sitting on the IP, until Microsoft forces them to release something mediocre, and their studio joins many of the other classic RPG developers in obscurity