Agent Karyo
MJ12 Detachment Agent
- 466 Posts
- 615 Comments
Very cool!
Agent Karyo@lemmy.worldto
Games@lemmy.world•We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"English
6·2 months agoI believe Cyberpunk 2077 was a success. 35 million units and $750+ M revenue.
Agent Karyo@lemmy.worldto
Games@lemmy.world•We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"English
3·2 months agoHaha, that’s pretty shit level software. Usually it took a little bit more effort than that to just kill it in task manager.
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
1·2 months agoYou misunderstand, I don’t have any allegiance to Intel/AMD or ARM or Apple.
I am interested in factual reality though. This is not about Qualcomm versus AMD or whatever. It’s common sense. If you have a use case (e.g. x265 encode or god forbid an AV1 encode) that takes many hours, you laptop is going to suffer due to cooling issue. This is even true for an ARM laptop versus an ARM desktop.
I think the results you mention back up what I said?
So you’re saying that throttling after 5 min is not an issue with MT (or even ST) workloads?
I would be happy to be proven wrong (I am not kidding), but I would need solid proof from a 3rd party.
No offence, but random claims online is not how it works.
Mind you, I am not saying you or your friend are lying. There are likely other factors at play.
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
1·2 months agoI thought you said your friend used applications not benchmarks. You know something like x265 encoding, AI video upscaling, mining XMR (CPU based crypto) or complex single-thread dependent strategy games; I say this as someone involved in computers for hobbies and leisure, not in a professional manner.
No offence, but what you are saying does not sound convincing in the least.
A high level X Elite GB6 ST/MT score is around 2,800 ST and 14,300 MT.
A high level 5950X GB6 ST/MT score is around 2,400 ST and 14,300 MT.
And this is a short GB benchmark (i.e. not sustained for hours on end).
You’re saying if I give you a complex (lots of water, storms, seas) 2+ hour BD source to encode into x265, your friend’s X Elite laptops won’t start to throttle in ~5 min and it will complete it in the same time as your 5950X? You’ll have to provide proof.
But he’s been using it for a while now and says everything works just fine. Replacing a big box workstation with a thin and light notebook and have it perform better is pretty wild.
Some specifics would be interesting. What applications were being used on the big box workstation?
But I do have a result screenshotted of 27.9 in Speedometer 3.0
Not aware of Speedometer 3.0, this does seem like a very solid result, but what does it show? Do you have any context on it? This is the first time I’ve encountered this particular benchmarks, would be interesting to hear about what it means.
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
1·2 months agoI am not saying x86 apps don’t work (well some don’t work at all), but emulated apps usually have a bunch of strange bugs or issues like the provider refusing to honour commercial support when using the application on WoA. Here is one example:
Adobe Acrobat and Reader work on Windows on ARM (Windows 10/11) primarily via 32-bit (x86) emulation, with native ARM64 support actively in development. While usable, it may exhibit slower performance, lack PDF thumbnail previews, and have limitations with Outlook integration
I have other examples of applications that I use. For whatever reason, this piece often gets ignored when discussions about WoA come up.
And I am ignoring thing like line-of-business apps, regional commercial applications (local enterprise accounting software is not going support WoA) and consumer applications (less common than enterprise).
Not to mention issues like lower re-sale value, higher cost of repair and generally a pricier and much less developed support ecosystem. This is a big deal if you live in a developing country (or you have below median income in a place like the US).
you often see them on discount for $600 as opposed to the $1200+
The discount reflects the low level of demand.
The fact of the matter is that the current crop of X Elite devices are worse in every way relative to comparable x86 devices. This might change with Nvidia backed WoA devices, but I have a feeling they’ll be more focused on selling ML enterprise GPU than being fully committed to fighting it out in the relatively low margin consumer sector.
Valve’s compatibility layer for ARM making games work
I thought this was for Linux not WoA?
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
1·2 months agoSure, but Qualcomm is not Apple and they sell to multiple OEMs.
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
2·2 months agoWhat’s the application and what are the benchmarks? ST? MT? What is the high level profile of the use case/application?
X Elite is generally very weak in most benchmark. The originally released Geekbench 6 results were never achieved by any devices available to consumers (because they were run on a custom cooled setup with a version of Linux optimized for running that benchmark on X Elite).
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
8·2 months agogarbage marketing, overpriced laptops, and bad compatibility layer
I don’t believe any of this has been fixed, but we’ll see what happens.
Agent Karyo@lemmy.worldto
PC Gaming@lemmy.ca•PC gaming on Arm chips didn't happen in 2025, but an epic battle with x86 CPUs is comingEnglish
10·2 months agoI somehow doubt this will be the case.
If you don’t care about gaming (or heavy duty desktop applications), you might as well get a Chromebook or a Mac (depending on your budget).
Agent Karyo@lemmy.worldto
Games@lemmy.world•Vampire: the Masquerade: Bloodlines 2 Review - Not the game I was looking forEnglish
7·2 months agoHaven’t watched this particular YT, but from other video and text reviews that I have watched/read, it’s basically a relatively generic vampire themed action-adventure. It’s not an RPG in the least, some of the RPG-lite elements look comically dumb.
Cheers!
Agent Karyo@lemmy.worldOPto
PC Gaming@lemmy.ca•NCsoft files a lawsuit against Korean YouTuber for alleged defamation related to Aion 2English
2·2 months agoI am not a fan of American attitudes to what is marketed as free speech, but this does seem extreme.
Although I can see the point of this outside of corporate type stuff. For an individual, one could argue it makes sense. For a corporate entity (or even a private business), no way.
Agent Karyo@lemmy.worldto
Video Game Art@sopuli.xyz•Half-Life Opposing Force fan art by b3njamin_03English
1·2 months agoVery cool! )))
Agent Karyo@lemmy.worldto
RetroGaming@lemmy.world•It's kind of funny how many late 90s games had at least one drum and bass trackEnglish
3·2 months agoJohn Frusciante from RHCP likes making jungle/dnb?
My mind is blown!
I actually checkout his album on Bandcamp, it’s pretty good.
Agent Karyo@lemmy.worldto
RetroGaming@lemmy.world•It's kind of funny how many late 90s games had at least one drum and bass trackEnglish
8·2 months agoMovies from that time period also had a lot of drum and bass tracks.
It was a (relatively) new genre in the late 90s and it works well for energetic scenes and gameplay.
GTA2’s Funami FM had some drum and bass influenced tracks. The GTA2 intro movie used drum and bass in a way that’s very reminiscent of the time period:
https://www.youtube.com/watch?v=9Z5O29rLRnw
GTA3’s MSX FM had some top notch drum and bass tracks from the legendary (by electronic music standards) Moving Shadow record label.
Unreal Tournament 99 had drum and bass tracks.
Michiel van den Bos - Forgone Destruction
System Shock 2 also had great drum and bass music.
I wish this trend of using drum and bass tracks would become popular again, it’s a such good fit for intense/energetic scenes and gameplay.
It’s also great for that cold and clinical, yet psychedelic sc-fi ambience (like the Engineering track from SS2).
Agent Karyo@lemmy.worldto
Video Game Art@sopuli.xyz•Promotional art for the 1997 PlayStation Ghost In The Shell gameEnglish
2·2 months agoCheers!
Agent Karyo@lemmy.worldto
Video Game Art@sopuli.xyz•Promotional art for the 1997 PlayStation Ghost In The Shell gameEnglish
10·2 months agoNever knew there was a Ghost in Shell game.
I wonder if you can play it on PC with an emulator using M+KB?
Agent Karyo@lemmy.worldto
RetroGaming@lemmy.world•I've played Alien Rampage (1996) and let me tell you...English
6·2 months agoI am surprised I’ve never heard of this.
It very much has that mid 90s attitude and unique to DOS too. From what I remember, consoles didn’t really have these sort of games.
The artwork is top notch and stands the test of time.








This looks cool!