• 1 Post
  • 595 Comments
Joined 1 year ago
cake
Cake day: July 4th, 2023

help-circle













  • I mean, Nintendo have often been fairly good with back compatibility.

    If the architecture and form factor of physical media isn’t really changing, there’s not a lot of need to block older games from running.

    They’re already on ARM, and there’s not much better for mobile gaming and GPUs have been fairly similar for a long time now.

    The more interesting question is: will the Switch games get a performance boost on Switch 2? And it’s probably going to depend on the game. I’d imagine they’ll test a lot of the more popular titles, and anything with issues just gets it disabled until the developer patches it. It’d be nice to play TotK at a decent frame rate. Impressive as it is, it certainly chugs.



  • I mean, it’s from 1996. 3D games were in their infancy.

    It’s a very methodical and laborious game about checking every last corner and crevice for a way forward, and it’s really not a game that concerns itself with flowing gameplay. Everything is awkward. It all feels very deliberate, from the block based layout to the walk button that takes you right the edge of them.

    There’s a few bits where you need to keep running and jumping (the timed flame puzzle for example) and those can be iffy, but there’s not many. It’s a game of its time, and they’ve preserved it all. I’m surprised how well it still holds up if anything, considering the gameplay is left as intact as I remember it.