Maybe not news in the sense that it’s a new development (though the title implies it is a deterioration), but still very much worthy of reporting. Just because something is typical doesn’t mean it is unremarkable.
Maybe not news in the sense that it’s a new development (though the title implies it is a deterioration), but still very much worthy of reporting. Just because something is typical doesn’t mean it is unremarkable.
Either works, though the usage in the comic is certainly more archaic. But that’s also intentional, as it gives it a more grandiose and maniacal tone.
Most games don’t even try to be reasonable about stuff like that, so it’s not really your fault. BG3 often enough fails that itself, but it clearly does it’s best to consider stuff like that.
Hope you have fun with the rest of the game, it’s amazing fun. And trying to really roleplay a bit and get into the character interactions is rewarded a lot both throughout the game and at the end, so keep at it.
From the perspective of a DM in a real DnD game, the enemy would simply not have an incentive to follow you. It wants to guard the forge, not kill you at any cost.
If you really wanted to, I’d have let you go that way, but I wouldn’t just let the creature run into suicide or abandon it’s only task for no reason, so I think BG3 does this fight really well. Especially because this is actually a fight where using the environment can make the fight much much easier and there are environmental clues before the fight that hint towards a weakness in the boss.
I think their main problem was that it was again reliant on the same ramp up that is typical for Pre-Patch events.
The lack of communication in that left people assuming that the current speed of acquisition was all there was, when most likely there was no worry about missing out even if you joined in the last week. People with alts also had a massive advantage.
Could have all been solved with more communication. While you can’t make two first impressions, it still seems like a fun enough event and the rewards are neat. Not enough to play the game just for the event, but I doubt that that’s ever the intent behind these. They’re just there to set the mood a bit for the upcoming release.