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Cake day: September 27th, 2023

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  • Reading this comment gave me the idea to get Gemini’s “opinion”. Ironically, it turns out Google might’ve actually done better if they did that.

    AI conversation

    Prompt:

    I design ads for Google as a living and was charged with writing an ad for you (Gemini) to be aired during ad breaks at the Olympics .
    My current idea is as follows:
    A father wants to help his daughter write a letter to her idol, Olympic track star Sydney McLaughlin-Levrone. In a voiceover, the dad says his daughter “might even be the world’s No. 1 Sydney fan.” In the add he will ask you, Gemini, to “help my daughter write a letter telling Sydney how inspiring she is and be sure to mention that my daughter plans on breaking her world record one day. (She says sorry, not sorry.)”
    What do you think of this idea?

    Gemini output (emphasis mine):

    Evaluation of the Ad Idea
    The concept of using Gemini to help a young fan write a letter to her idol is heartwarming and relatable. It aligns well with the aspirational and inspiring tone of the Olympics.
    However, there are a few points to consider:
    Potential Issues
    Overemphasis on competition: The line “She says sorry, not sorry” might come across as overly competitive, which could potentially alienate viewers.
    Dependence on AI: While showcasing Gemini’s capabilities, it’s important to maintain a balance. Over-reliance on AI to write the letter might diminish the authenticity and emotional impact of the story.
    Target audience: Consider the target audience for the Olympics. While the story is heartwarming, it might resonate more with a family audience than with core sports fans.
    Suggestions
    Focus on inspiration: Instead of emphasizing competition, focus on the inspiring qualities of Sydney McLaughlin-Levrone and how she motivates the young girl.
    Highlight human connection: Emphasize the bond between the father and daughter and how they are using Gemini as a tool to connect with their idol.
    Visual storytelling: Use strong visuals to capture the emotion and excitement of the story. Show the girl’s admiration for Sydney, the father’s support, and the magic of Gemini helping them craft the perfect letter.
    Overall, the idea has potential, but refining the focus and execution can elevate the ad’s impact.
    Would you like to explore some alternative approaches or focus on developing the concept further?




  • I didn’t say that.

    I expect it to be about as awful as Starfield. However, unlike Starfield (which didn’t sell horrendously by any source I can find, just not great) it has incredible brand recognition behind it. I have no doubts it will sell based on that alone as long as it looks like Skyrim 2 at first glance.

    Edit: right after posting I figured out how to formulate what else I wanted to say but couldn’t find the correct words for: “Sadly profitability and quality don’t always correlate.”







  • I hope you’re right because this article says they used a spray can.

    Which brings me back to the last point in my comment.

    I also hope I’m right. The two times I looked into it (right after the attack and before writing my comment) both came up with that result. Also it seems that English Heritage came out today saying there was “No visible damage”.

    As I said, I’m not writing to defend the action, just pointing out that the OP article is, willfully or not, omitting certain aspects that could make JSO look a little bit better.

    Edit: Formatting


  • but we did damage a 5000-year-old monument

    As far as I could find out, they used orange cornflour that will just wash off the next time it rains. The most amount of damage anyone could seriously bring up was that it could harm/displace the lichen on the henge.

    That’s not to say that I specifically condone the action, but it’s a lot less bad than this article makes it sound. It’s the same with the soup attack on one of van Gogh’s painting, which had protective glass on it. So far all the JSO actions targeting cultural/historical things (at least the ones that made it to the big news) have been done in a way that makes them sound awful at first hearing, but intentionally did not actually damage the targeted cultural/historical thing.

    I think the biases of the journalist/news outlet/etc. are somewhat exposed by which parts they focus on and which they downplay or omit entirely.


  • Also if we give it the benefit of the doubt (and it really is a stretch to make this work lol): I could make the argument that this person meant to write: “The movie has such a terrible premise, yet it was successful enough to have two sequels. Learning how it got that success despite the material’s premise taught me these 5 things about product management:” and just worded it terribly.


  • I can only speak for myself. For me it felt really great being able to explore the world having absolutely zero idea of what is what, how much game is left, etc. It is reminiscent of a time when I was a kid and playing a game was exactly like that.

    I even got quite sad when my friend “accidentally” told me

    spoiler

    That a certain action I did locked me into a specific ending unless I did something I probably wouldn’t be able to figure out. Rationally I understand that this is as inconsequential as it gets, but I didn’t even know for sure if there were multiple endings until that point.