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Joined 3 years ago
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Cake day: August 26th, 2023

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  • Replace your windows with thicker glazing. Or if you live in a rental you can add sound proof secondary glazing in front of your windows. And for the rest of the room the best way is to build a room inside the room with soundproofing insulation behind the walls. Or hang Mass Loaded Vinyl against the walls.

    Basically proper sound proofing is expensive as fuck. Cheapest is a good pair of active noise canceling headphones and custom fit earplugs.





  • This guy made Box2D before, a high performant 2D physics engine that is free and open source and has been used in a shit ton of 2D games. So ofcourse devs are excited with this 3D physics engine. Yes it’s free and open source as well. It’s deterministic across different CPUs, which Unreal’s Chaos physics engine and Unity’s PhysX physics engine are not. This means that simulations with the exact same starting conditions will end up having the same result no matter the device the sim is running on. This a huge benefit for multiplayer games. And benchmarks say it’s performant. Someone already implemented it in Unity and it’s faster than the built in PhysX engine in most cases.

    It’s basically a free alternative to Havok. Havok is also a high performant deterministic physics engine, but costs tens of thousands to hundreds of thousands of dollars per game to use. Havok is what many triple A studios use in their games. Like Breath of the Wild uses Havok.