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Joined 3 years ago
Cake day: June 25th, 2023
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I know its fake, but this instantly popped in to my mind

catlover@sh.itjust.worksto
Linux@lemmy.world•What software setup do you use for playing music?English
3·2 years agoI wrote my own music player using qt
catlover@sh.itjust.worksto
Linux@lemmy.world•ISOs Explained + four programs to make Linux boot mediaEnglish
4·2 years agoMy fav is cat
After hours of trying out different plugins the closest I could find is the lualine & tabby combination:

About to test it during work, at first look it looks like it has everything I need, only shows current buffers in tab, and in correct order
local lualine_theme = require("highlight").lualine_theme require("lualine").setup({ options = { icons_enabled = true, theme = lualine_theme, component_separators = { left = "", right = "" }, section_separators = { left = "", right = "" }, disabled_filetypes = { statusline = {}, winbar = {}, }, ignore_focus = {}, globalstatus = true, refresh = { statusline = 1000, tabline = 1000, winbar = 1000, }, }, sections = { lualine_a = { "branch" }, lualine_b = { empty_section }, lualine_c = {}, lualine_x = {}, lualine_y = { { "diagnostics", sections = { "error", "warn" } } }, lualine_z = { "location" }, }, inactive_sections = {}, tabline = {}, winbar = {}, inactive_winbar = {}, extensions = { "fugitive", "nvim-tree" }, }) local theme = { fill = "TabLineFill", -- Also you can do this: fill = { fg='#f2e9de', bg='#907aa9', style='italic' } head = "TabLine", current = "TabLineSel", tab = "TabLine", win = "TabLine", tail = "TabLine", } vim.o.showtabline = 2 local tabby_theme = require("highlight").tabby_theme require("tabby.tabline").set(function(line) return { line.tabs().foreach(function(tab) local hl = tab.is_current() and tabby_theme.current or tabby_theme.tab return { line.sep("", hl, tabby_theme.fill), tab.number(), tab.name(), line.sep("", hl, tabby_theme.fill), hl = hl, margin = " ", } end), line.spacer(), line.wins_in_tab(line.api.get_current_tab()).foreach(function(win) local hl = win.is_current() and tabby_theme.current or tabby_theme.tab return { line.sep("", hl, tabby_theme.fill), win.buf_name(), line.sep("", hl, tabby_theme.fill), hl = hl, margin = " ", } end), hl = tabby_theme.fill, } end)









So if i understood this clearly, because of halucinations during gameplay there can be things which aren’t actually there?
like you see that guys haircut from the front, you move to the side ingame, and it disapears? or things in the distance change or disapear when you get closed to them?