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Cake day: June 20th, 2023

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  • i second the comment that you need to consider why you want to do this. You generally need a pretty good reason to split your codebase into multiple languages.

    As far as actually doing it, you have a ton of different options, some of which have been mentioned here. Some i can think of off the top of my head:

    • create a library (dll or so file or the like)
    • set up a web server and use communication protocols (either web socket or rest API or the like)
    • use a 3rd party communication/messaging framework like MQ or kafka or something
    • create your own method of communication. Something like reading and writing to a file on disk, or a database and acting on the information plopped in

    basically every approach is going to require you to come up with some sort of API that the two work together through, though, an API in the generic sense is basically a shared contract two disconnected pieces of code use to communicate.


  • eerongal@ttrpg.networktoGodot@programming.dev"Go Woke, Go... uh..."
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    5 months ago

    It was the official discord until earlier this year, so it’s kinda not just “some unofficial server”. Also, the mod in question was using racial slurs. Granted, the Godot foundation also split ways with them.

    Additionally there was something about an over zealous community manager blocking people over responses that supposedly weren’t all that inflammatory or bad? I’m not super sure there, I’ve only kinda half been paying attention to it


  • yeah, its hard to predict what will happen to it, especially after gabe steps down or dies, but depending on how much of the company is broadly owned by employees vs individuals, it can help to shield it from bad decisions. Unfortunately, we don’t know the exact numbers. If gabe + mike own 51+% then it could potentially lead to overriding employee will in a bad decision for money (either through their actions or through inheritance like you say). Or the employees could just collectively make a bad decision too.