Spending short lifetime for development and boring things.
$argon2id$v=19$m=512,t=256,p=1$J7IZNfNG3RC2FiSRzZfQzw$0seu3KTpAnSufFxXDbHccXnX81enF+A++beI9VvHVVA
Ok, understood, thank you.
I’m not sure is it sarcasm or that’s really not bad short description? 🤔
Trying to reduce compilation time, reconfiguring underlying cargo’ build-ctx or just riding off the context and using only build-plan and metadata by host cargo & rustc in the cargo-playdate tool.
Nope. This little neat feature mainly is just necessary part of bigger one - const-generics with const bounds.
Did author knows about difference between static and dynamic dispatch? 🤦🏻♂️
Okay, just take a look at code. https://github.com/aeharding/voyager
Just one question - where it is native? Are you pretty sure?
Great!👍🏻 What about FPU and VFP support?