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Joined 3 years ago
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Cake day: July 14th, 2023

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  • I have the ZSA Moonlander and multiple versions of the Keeb.io Iris (v2 up to v6, I believe - they’re on v8). I use both regularly and they’re great keyboards. I took several keys off the Moonlander to make it match the Iris, which incidentally makes it look closer to the Voyager. It’s still a bulkier board than the Iris, though, especially with the wrist rests still attached. However, it’s very easy to travel with and the size difference is rarely relevant.

    I have a low profile Iris and sometimes use it as a travel board, but I’m not a big fan of the low profile keys (I have the “Compact Edition,” I believe, so the spacing might also be part of the problem - they have a new “LM” version I might like more).

    The Voyager is also low profile and has only 4 thumb keys compared to 8 (which I use extensively*) on the Moonlander and Iris, so it isn’t a good option for me. But if you like the idea of a low profile split board and there’s a layout you like that only requires four thumb keys, the Voyager looks great.

    If you want a similar split keyboard that can come pre-assembled, with the option for a low profile version, I highly recommend the Iris. If you want an even more versatile, albeit slightly bulkier, keyboard, the Moonlander is fantastic.

    * - I have my thumb keys set up with two layer shifts, alt, command, control, space, and enter. One of my Irises has a rotary encoder on a thumb keys but I wouldn’t do that again. I could handle three per thumb and overload, but two isn’t feasible without learning a new layout. Our thumbs are our most powerful fingers, so it makes sense to use them extensively.



  • Those two statements aren’t synonymous at all, but also, yes.

    Everything that you do as part of a process to create non-AI art, as soon as there is a digital component (even if the digital component isn’t in the end product), can be done as part of a process involving AI art. The only difference is that non-AI art doesn’t have the flexibility of using the tools available to AI artists.

    If anything, the skill floor is lower for AI art, because you can much more easily churn out something that looks technically good at a glance with a single prompt, but the ceiling is higher, because you literally have more skills available to combine when creating your finished product.

    (This of course assumes that you consider any art created with GenAI art in the process to be GenAI art, regardless of what else was involved, but most people with a hardline stance that creating GenAI art takes no skill would agree with that statement.)



  • When I started playing the game, one of the rules was that if someone else announced they’d lost the game, I didn’t lose. It was only if I thought about it when someone hadn’t lost (within the past 20 minutes) that I would lose. And since you have to announce you’ve lost when you think about it, just whispering “the game” or something similar, when your intent is clearly to get someone to lose the game, is also functionally an announcement of your loss.

    You might say that I’m not playing right, but I’d argue that my version of the game is more mature and functions like a pink elephant challenge (“Don’t think about pink elephants. What are you thinking about?”), giving the game more nuance and depth. Not much, but still. And besides, I’d say that your version of the game is supposed to have that rule, too, and whoever told you about it just forgot to mention it. Maybe because they want you to lose more frequently. Maybe they just didn’t know.

    You’re welcome to play my version of the game.

    Sorry for your loss, but I haven’t lost the game for years.





  • Only if you have a sign posted, reading “All ye who enter here forfeit thine selves – body, mind, spirit, and soul – to the owner of these lands, until such time as ye leave or are slain,” with the sign carved from stone by hand, with a willowbark dagger, blessed under the light of a blood moon, approximately eight feet tall, flanked by two shrubberies – that look nice and are not too expensive – and visible to all who enter, lit eternal by the captured light of the new moon.