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Cake day: May 25th, 2026

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  • I guess “stamp collecting” means “finding rare things”? And “physics” is about learning about more complex rules of interaction?

    I think that covers chemistry, as we already know the rules pretty well and are just looking for ways to get rare things. Particle physics too, we predict that things exist and many years later finally create (“collect”) them.

    Ecology and Economics, we don’t know all the rules.

    Maybe that’s a simpler summary: figuring out the rules vs applying the rules.





  • Yesssss I love Her Story - that “curiosity as game mechanic” was really well done, and I wish there were more games in the ‘genre’.

    I did play the later game “Immortality” which is a bit similar in gameplay - you can click on something in one scene to find other scenes with the same character / object in them. I enjoyed that, though it didn’t have the same exploration-narrative magic of Her Story. I definitely found it harder to get engaged with at first.

    It must be really difficult to craft a story that reveals itself well in that clip/connection format. It’s not a simple linear narrative, and avoiding sequence breaks (where you get a clip that reveals things you shouldn’t yet know) is so important. Though I think Her Story handles that well by keeping clips short enough that you don’t have the context with just a single clip.

    Oof, haven’t thought about them in years and now I want more.

    I should take another look at Telling Lies. When it came out there were a lot of complaints about what you said, it drops you into the middle of a scene and I think you had to slowly rewind to the start of the clip? I read later that (?) they added a feature to skip back to the start with a single button press (or maybe that was a steam mod?). Anyways, I never ended up playing it.

    I was watching the other game: “#wargames” for a while but it stopped being sold and vanished from the internet.