It started as a world building thing and ended up complete enough to actually play. It’s a bit like chess but with tiles placed to make the field and a pog like betting system. Everyone I’ve shown it to tells me I need to publish it, but I have no idea how. Any one here have suggestions?

  • ace_garp@lemmy.world
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    1 month ago

    First off, congratulations! Making a game is a huge effort of weaving ideas.

    I’d recommend playtesting a large amount, and tuning/refining your rules and mechanisms etc, until you are satisfied.

    You may glean a bunch of information from this documentary.

    The Game Designers

    Options described, range from self-publishing to walking the floor at Essen talking direct to publishers.

    Shows playtesting and feedback sessions.