steam_lover@sh.itjust.worksB to Godot@programming.dev · 20 days agoCreating games entirely on Android!godotengine.orgexternal-linkmessage-square6linkfedilinkarrow-up122arrow-down12
arrow-up120arrow-down1external-linkCreating games entirely on Android!godotengine.orgsteam_lover@sh.itjust.worksB to Godot@programming.dev · 20 days agomessage-square6linkfedilink
minus-squareMousePotatoDoesStuff@piefed.sociallinkfedilinkEnglisharrow-up1·18 days agoIt’s neat that this is possible, but I’d much rather not ruin my eyesight trying to make games on a phone.
minus-squareMoreZombies@quokk.aulinkfedilinkEnglisharrow-up1·7 days agoI am someone who uses my phone in desktop mode (windowed apps, etc) with a portable monitor, bluetooth keyboard/mouse setup. I figure most people doing Godot development on phone were using an external screen too.
minus-squareMousePotatoDoesStuff@piefed.sociallinkfedilinkEnglisharrow-up2·7 days agoOh okay, that makes more sense, thanks.
minus-squareMoreZombies@quokk.aulinkfedilinkEnglisharrow-up2·7 days agoAll good! Desktop mode isn’t exactly a prominent feature, but I’ve found Samsung’s DeX and especially Motorola’s Smart Connect to be particularly good.
It’s neat that this is possible, but I’d much rather not ruin my eyesight trying to make games on a phone.
I am someone who uses my phone in desktop mode (windowed apps, etc) with a portable monitor, bluetooth keyboard/mouse setup.
I figure most people doing Godot development on phone were using an external screen too.
Oh okay, that makes more sense, thanks.
All good! Desktop mode isn’t exactly a prominent feature, but I’ve found Samsung’s DeX and especially Motorola’s Smart Connect to be particularly good.