Karna@lemmy.ml to Linux@lemmy.ml · 1 day agoWine 10.0 Released With Native Wayland Support, Better HiDPIwww.phoronix.comexternal-linkmessage-square40fedilinkarrow-up1427arrow-down16
arrow-up1421arrow-down1external-linkWine 10.0 Released With Native Wayland Support, Better HiDPIwww.phoronix.comKarna@lemmy.ml to Linux@lemmy.ml · 1 day agomessage-square40fedilink
minus-squareteawrecks@sopuli.xyzlinkfedilinkarrow-up8·19 hours agoAh, I guess the HDR support in Wayland is still exposed via an “experimental” interface. But it looks like a handful of Wayland compositors support it, including wlroots which a bunch of smaller compositors are based off of.
minus-squareDomi@lemmy.secnd.melinkfedilinkarrow-up2·edit-29 hours agoEven with support from the compositor, you need support for it in every part of the graphics pipeline. Currently you can either use Wine with Wayland + Vulkan layers + KDE or gamescope + KDE (or gamescope directly in TTY).
minus-squareteawrecks@sopuli.xyzlinkfedilinkarrow-up1·13 hours agoOoo, the MR it links to is 10mo old and still open.
minus-squarepatatahooligan@lemmy.worldlinkfedilinkarrow-up1·10 hours agoAnd the most recent comment indicates that it’s not currently being worked on by someone.
Ah, I guess the HDR support in Wayland is still exposed via an “experimental” interface. But it looks like a handful of Wayland compositors support it, including wlroots which a bunch of smaller compositors are based off of.
Even with support from the compositor, you need support for it in every part of the graphics pipeline.
Currently you can either use Wine with Wayland + Vulkan layers + KDE or gamescope + KDE (or gamescope directly in TTY).
wlroots doesn’t support HDR.
Ooo, the MR it links to is 10mo old and still open.
And the most recent comment indicates that it’s not currently being worked on by someone.