Before YouTube’s switch to “your going to watch 6 ads before the video starts, and you are going to like it,” schtick, I always enjoyed getting to skip the ad before they managed to tell me what the product even was.
Before YouTube’s switch to “your going to watch 6 ads before the video starts, and you are going to like it,” schtick, I always enjoyed getting to skip the ad before they managed to tell me what the product even was.
I only care when a single individual or group picks all of the fruit from the public trees just so that they can sell it down the road and profit from it.
Iirc, a company vehicle was worth around 8 grand in salary back before covid. I’m not sure what it would be today, though.
It doesn’t need to be an animated visual to be distracting or NSFW…
That’s a lot of faith that the ads would be SFW, let alone not distracting.
Not only that, but then they go and blow half of their budget on adverts instead of R&D.
I haven’t played the third one co-op yet, unfortunately so I can only assume that it holds up like the second one does.
Nine Parchments - Top down Magic slinging romp. Similar to the Majica series, but with less knowing how to do certain key-press combos.
Orcs Must Die 2 - 3rd person tower defense where you place traps and use spells and weapons to take down foes. Continues the story of the first game, which did not have multiplayer, unfortunately.
Children of Morta - Top down dungeon crawler. Take on the roles of a family trying to hunt down an ancient evil. Like the Belmont’s of Castlevania fame.
Full Metal Furies - Top down action fighter. Fight the Titans as some of the last remaining survivors of Ragnarok. Fun dialing with a good-sized world map to explore.
Astroneer - 3rd person survival crafting on a randomized planet. Cute component designs and a unique air management system. Plays best with a mouse & keyboard.
Deep Rock Galactic - Space Dwarves Corporate mining simulator. You and up to 4 friends drive do into infested planetoids in order to make some Gold. Destructible terrain and shenanigans.
While, yes it is not copy and paste in the literal sense, it does still have the capacity to outright copy the style of an artist’s work that was used to train it.
If teaching another artist’s work is already frowned upon when trying to pass the trace off as one’s own work, then there’s little difference when a computer does it more convincingly.
Maybe a bit off tangent here, since I’m not even sure if this is strictly possible, but if a generative system was only trained off of, say, only Picasso’s work, would you be able to pass the outputs off as Picasso pieces? Or would they be considered the work of the person writing a prompt or built the AI? What if the artist wasn’t Picasso but someone still alive, would they get a cut of the profits?
The art isn’t being made btw so much as being copy and pasted in a way that might convince you it was new.
Since the AI cannot create a new style or genre on its own, without source material that already exists to train it, and that source material is often scraped up off of databases, often against the will and intent of the original creators, it is seen as theft.
Especially if the artists were in no way compensated.
My trackball mice have had parts deteriorate at around the two year mark before. After this one breaks, usually the scrollwheel or the left click key, I’m switching to an opensource trackball system.
More like a show based off of a random super-soldier script they bought that they slapped the Halo logo on and hoped nobody would notice.
Yeah, non-USA for this atm, as much fun as it would be to plug such a system into an apartment.
I believe that the US requires that a direct-feed system has to plug into a physical kill switch setup to prevent back-feed of power during an outage.
Still pretty neat, though!
They only would have ‘broken the law’ in this case if they tried to sell it as their own original work, which it isn’t, and that is what the prompt writer in the op is trying to do.