The new ones are extremely different in level design. They are just cities where you drive around.
What I like is when a racing game is built in a way that the scenery around is placed so that it conveys a specific atmosphere, even if the resulting composition doesn’t really make much sense. You cannot do that if you also want to give a sandbox atmosphere of “drive freely wherever you will”. As the races force you to drive along specific ways all the same, I feel that the player loses more than gains in that kind of “freedom”. A “roam freely in the city” kind of game has more realism, but less fun.










Hah, I hadn’t even remembered the self-created obstacle I have, that I’m trying to stop buying anything from the US-based Steam and buy all new games from (Polish?) GOG instead.
And Forza Horizon is not available there.
But, I’ll mention here under this post that my brother gave me a good recommendation: The Flatout series. Flatout 2 is available on GOG, and looks like something I’ll surely be playing a salary day or two! I already tried Flatout 4, (or: “Fl4tout” 🤣), which ran as a very beatiful slideshow on my computer. Flatout 2 might be what I’m looking for.
Oh, and I do need to give props to Screamer 2, another game I used to play as a child! It has very similar track scenery design to NFS II, although I do like that of NFS II better. It has secret passages, after all! What is a realistic racing game with 100% real cars if it has not shortcuts, enabling you to comfortably use your McLaren F1 car to caress sand roads going through woods?
I think the game style I am after should probably be called kitsch racing game.