I crack up at all the people on Lemmy insisting that this isn’t pirating or about pirating. Yes it is. I pirate too, don’t bullshit me guys. This isn’t about Nintendo being an evil company, cause they keep their games exclusive, just like Microsoft does with PC games and nobody bitches. This isn’t about Nintendo being selfish, it’s about people who want to copy switch games, mod them, share them, and act as if it’s a thing the copyright holder should be happy about lol
Again I pirate, so let’s be honest, this whole thing is about ways to easily pirate and backup switch games, not the integrity of gaming.
come on guys, I do X because of Y, everyone else must do it for the same reason, and if they claim otherwise they’re definitely lying.
Yeah you’re definitely lying, especially if you claim you’ve never pirated a game you don’t own
Where did they make that claim?
All the popular switch games have already been dumped & shared online. The cart that lets you download and play those came out MONTHS ago.
THIS cart is so you can download and backup your OWN Switch games, something I want just so I don’t lose my save data. Thanks for loudly assuring everyone that you know fuck-all about any of this though!
Does this require using a modded switch or can anyone buy this hardware and back up their own save data?edit: Nvm, sounds like you can’t back up your own save data with this, you would need homebrew, damn.
The thing I feared but dared not speak when it occurred to me…
Isn’t all your saved data stored in the device and backed up to the cloud? What games store saved data in the carts?
On Switch, no game cards support writing of save data or anything else. It’s a departure from 3DS and all previous Nintendo cart formats for as long as games have supported saving at all.
That change is probably done to help tie saves to user accounts, enable cloud saves even when the card is not inserted, accommodate variable-size user data features like level creation, and mitigate the risk of game save based exploits like Twilight Hack spreading from user to user.
Unfortunately that (plus inability to put saves on SD card) means that backing up your own save data requires either being able to run homebrew on the system that has the save or having another Switch that can and relying on Nintendo servers to perform the transfer. Either way, having a Switch that runs homebrew means you don’t need this dumper.
Well that’s disappointing to hear, damn. I see why Nintendo did it that way, and that’s exactly why it’s disappointing they did it that way.
Not all games back up to the cloud and you nees an active NSO subscription to be able to backup to their cloud.
I haven’t seen this video yet (battery almost dead, gonna watch later) but this device appears to let you backup your saves locally without running it by Nintendo.Edit: I forgot that Switch cartridges don’t hold saves so this device can’t do that.
No, the device is purely to dump game cartridges. It has nothing to do with your saves (which are stored on your Switch).
To dump your savegames, you need access to your Switch’s internal USER partition.
Ummm… If you own the game, making backups is perfectly legal. This isn’t piracy, this is hacking. I agree that most movie and game downloading IS PIRACY. This is not. It’s piracy if someone rips the files and distributes it. If they rip it for themselves, it’s not.
So yeah, it actually is a murky area here. You’d be going after everyone under the assumption of illegal activity vs actually targeting those commiting piracy.
The point is that this is not going to stop with someone backing up their games. Come on now let’s be honest. The internet is full of game ROMS that are “for backup only” again, come the fuck on. I’m not against pirating, but to say this isn’t it is just silly lol
Then it should be Nintendo’s problem to come up with a business model that doesn’t infringe upon their customers’ property rights, not society’s problem to give up everybody’s rights just to enable Nintendo’s DRM-based business model!
It’s kind of condescending to assume everyone does the same thing you do. Even if it’s a majority.
Or are you assuming that no one backs up media for the sake of backing it up? Cause that’s… pretty nearsighted.
I would say less than 1% of gamers backup their games
And? I’d say less than 1% pirate. I can throw in random unfounded metrics too. Still doesn’t change the point. Just because you don’t doesn’t mean someone else won’t. Which again isn’t even the point of the article.
The point is someone could backup their game and sell it. The buyer being unaware it would ban their console.
So there’s no way to have a reasonable conservation with YOU
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Based on what evidence? Your emotions?
Then you punish the actual criminals, not everyone.
There are plenty of us who prefer the steam deck over the switch. You can pull the encryption keys from your own console and the roms from your own games and play them there. There are numerous tutorials to do so.
People use knives to stab people. Should we ban all knives?
You’re being hyperbolic and narrow-minded.
Backing up a game is legal. End of story. There’s plenty of legal precedent there already. So you’re literally arguing that the law is not the law because of your emotional feelings.
You want to change that? Change the law. Stop being a jackass on social here tho spouting bad takes when you just don’t agree.
Wow you are biased. Piracy is a service problem. Therefore platforms with more service issues become targets for more advanced and rampant piracy. Nintendo basically deserved it. Not an honest people’s problem that it takes going that far to make the platform act as user friendly as they expected it to by default in the first place.
Of course, but in this case the piracy is more complex than just buying. The issue is much more how this can and might affect buying customers.
This case is not about pirating yourself but about a tool for creating more pirate copies, which will make it more convenient for end users, whether they will pay for it or not.
The issue you mentioned will likely not hit pirates negatively. As someone mentioned it’s not unique to this Nintendo console, so it’s the result of them not learning.
tl;dw?
Nintendo Switch cartridge based games have a file that’s unique to each individual cartridge. The dumper and accompanying flash cart make use of that file. If Nintendo detects two people playing while connected to the internet with the “same” cartridge, there’s a high chance of them banning both consoles. So any used game anyone buys after this point runs the risk that someone dumped it, maybe an old owner who resold, maybe someone who bought and returned it, etc, which means even a legitimate user who hasn’t even heard of the flash cart could get banned. There’s also the potential issue of people using the tech in the flash cart once people figure out how to use those chips to sell bootlegged reproduction cartridges that have the same issue
Nintendo knows the PR hit for penalizing innocent customers would be pretty bad.
If a card ID is used by only two people I would expect it to be ignored, or if a device ID is only associated with one dupe card I would expect that to be ignored.
It’s the devices that use multiple dupe cards or the card IDs that are used by thousands of people that will get banned.
It will be interesting to see where they draw the line but its unlikely that they want too many false positives.
That would be the way one would expect Nintendo to react. but then again, it’s Nintendo, so who knows.
Nintendo Switch cartridge based games have a file that’s unique to each individual cartridge. The dumper and accompanying flash cart make use of that file. If Nintendo detects two people playing while connected to the internet with the “same” cartridge, there’s a high chance of them banning both consoles. So any used game anyone buys after this point runs the risk that someone dumped it, maybe an old owner who resold, maybe someone who bought and returned it, etc, which means even a legitimate user who hasn’t even heard of the flash cart could get banned. There’s also the potential issue of people using the tech in the flash cart once people figure out how to use those chips to sell bootlegged reproduction cartridges that have the same issue
Oh wow, so they’ve poisoned the used market for Switch games. That’s disappointing.
This problem did also exist on the 3DS but with the difference that you need a modded 3DS to copy the game. We can do nothing other than wait for Nintendo to respond to the first ban that happens because of identical certs.
I have a guess