• mistermodal@lemmy.ml
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    7 hours ago

    Shrek 3 on Wii. Finding Nemo on Playstation 2. Binding of Isaac flash. Tribes: Ascend. Starcraft 2. Hearts of Iron 4. Disco Elysium is a wonderful RPG suffering from the most annoying writing possible from Estonian liberal leftoids.

    The only game that has ever lived up to the hype was wallace and gromit project zoo on ps2, super smash bros melee and kirby air ride. Also counter strike. Fortnite is very good but is somehow also overhyped. Legend of Grimrock 2 should have been hyped

    Runescape and WoW are awful. People should be ashamed of themselves. Using an organization app is literally more fun and mentally active

  • lichtmetzger@discuss.tchncs.de
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    4 days ago

    Undertale. I tried playing it a few weeks ago, but the controls are clunky and the story isn’t really entertaining. It was just boring and annoying.

    • Nemoder@lemmy.ml
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      4 days ago

      I couldn’t stand it either, and I grew up with NES/SNES JRPGs and thought it would be right up my alley but for whatever reason the humor didn’t reach me in the slightest and I couldn’t be bothered to finish it.

      More recently I tried Afterplace which also has a meta theme but the gameplay is more like a simplified Zelda and I really loved the writing.

  • Wahots@pawb.social
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    4 days ago

    GTA. Games 3 and 4 were good, 5 was kinda fun, but I’m not really at all excited for the same formula over and over again. Even battlefield feels a bit samey. Only indie games are really taking risks these days. And some of them are fantastic.

    • CarrotsHaveEars@lemmy.ml
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      5 days ago

      It’s a momentum from early 2000s. Rockstar (or was it Take 2 by that time?) set a lower moral line in the gaming industry and published games like Man Hunt and GTA III, where you can commit crime without much consequences. The gaming experience was nouveau and a thrill.

      • HobbitFoot @thelemmy.club
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        5 days ago

        The game series also mixed in a lot of mafia movie vibes and satire.

        Then Rockstar realized you can release a lot less content by pushing online gameplay, stopping the release of single player content.

    • danciestlobster@lemmy.zip
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      3 days ago

      I tried to play it like a normal RPG and remember just trying to walk around the neighborhood to find every random person I tried to talk to would just beat me up for getting close to them so I noped out of it

    • warm@kbin.earth
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      5 days ago

      I can see that, if the style of humor doesnt click with you, then it’s got a pretty repetitive mission formula which can get boring.

      I think GTA 6 is (and will be) very overhyped. I dont see it living up to the previous titles at all.

    • Fleur_@aussie.zone
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      5 days ago

      Actually spent hundreds to thousands of hours playing gta5 with my friends after school. Getting thrown into a city with your 5 best friends and finding your place amongst the total anarchy of 30 players all fucking around was so much fun. Add on to that the various mini games, heists, vehicles, attire, weapons and customisations for all of those things and yeah. Pretty good game.

      • dil@lemmy.zip
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        4 days ago

        Gta online was peak, we played for like 4 years straight, you make your own fun, it’s a sandbox, if you dont find a sandbox with vehicles, weapons, planes, and murder fun, we wouldn’t be friends, it was emergent gameplay up the ass, ider the games wed make up there were so many, wed all play with aim assist off and get ppl playing with us to do it, made it more fun on console

        Balancing kinda killed it for us over time

    • ssillyssadass@lemmy.world
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      5 days ago

      I don’t really like games that are overly realistic, or a simulation of real life. GTA falls into that group. Like, I’m playing games to get away from reality, not revel in it.

      • Ardyssian@sh.itjust.works
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        5 days ago

        If it was GTA with spells, it would be more interesting. But guns (and by extension melee weapons) just feels too boring

        I tried to explain to my friends but they don’t get it. Like it’s too grounded in reality

    • ripcord@lemmy.world
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      5 days ago

      I really like GTA 5 except most of the plot.

      GTA without some greasy greasy plot and without sadism would be great.

    • saigot@lemmy.ca
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      11 hours ago

      I also dislike deckbuilders, but slay the spire is the exception. It skips the tideous deck management a lot of games have and you aren’t playing against an other deck which is a big part of what I hate.

  • BCsven@lemmy.ca
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    5 days ago

    AAA first person shooters. At some point new releases are just are a rehash of the exact game mechanics.

  • bad_news@lemmy.billiam.net
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    5 days ago

    All contemporary multiplayer FPS games. I went through a phase where I had 5-digit frag counts on Quake more from time spent than talent, and I got tired of it, but people just pour ENDLESS hours into multiplayer FPSes…

    • morgan423@lemmy.world
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      5 days ago

      Multiplayer co-op FPSes, on the other hand, are freaking fantastic. There’s a reason why my friend group gaming rotation is primarily composed of Deep Rock Galactic, Left 4 Dead 2, and Vermintide / Darktide.

  • MoonMelon@lemmy.ml
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    4 days ago

    Firewatch. I liked the visual style but everyone raved about the writing specifically and I thought it wasn’t great. I don’t want to shit on them too hard because they did try, and you can’t control how other people hype your work, but I found the characters really flat.

    • mrgoosmoos@lemmy.ca
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      4 days ago

      I found the characters pretty flat as well. Neat atmosphere, though. I’m not really into that type of game so it was something new and interesting to me.

      I also finally made the time to play it at a rough time in my life, and oh boy, let me tell you, your personal circumstances at the time of playing have a huge effect on how the game makes you feel if you give in to it. I actually found it pretty helpful, tbh. It helped me process some shit because it gave me the opening to think about some stuff I was kind of ignoring, even though I thought I’d processed it.

      anyways yeah that’s how I found myself crying half drunk in my basement alone playing a video game

      still. the writing was meh. it was neat, but it was meh, and honestly, the mehness is kind of part of it. it’s not some big crazy thing. it’s just some average people doing average people things, nothing special about them, and it allowed me to think about my own stuff instead of the characters’ stuff.

    • metaballism@slrpnk.net
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      4 days ago

      I appreciate it for its atmosphere and art style, but yeah the characters and the plot a are quite meh.

  • AceFuzzLord@lemmy.zip
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    3 days ago

    Any of the Five Nights games, fortnite, roblox, and basically any sports game that isn’t something like Skate 1-3.

  • MidsizedSedan@lemmy.world
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    5 days ago

    I just saw the post about Red Dead 2 becoming the 4th most sold game.

    It is 100% not my thing.

    Its sad that I enjoyed GTA V, and am semi looking forward to GTA VI too, but the wild west genre is not for me.

    • QuincyPeck@lemmy.world
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      5 days ago

      This is the one for me. Felt like a string of QuickTime sequences and story that is dull and plodding. Just didn’t click for me at all.

      • ArtVandelay@lemmy.world
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        4 days ago

        For me, it was the gameplay. I felt like I was walking through molasses or acting in slow motion every time I did something. I know that was 100% their intention, but it was just really off-putting to me personally

  • technopagan@discuss.tchncs.de
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    5 days ago

    Elden Ring. It’s like they just glued inconsistent creature ideas next to each other. Every couple of hundred ingame meters you come across a different biome with different creatures that appear nowhere else and has a boss that visually and equipment-wise completely out of place. It feels like fighting your way through dozens of puzzle-pieces forced next to each other without any explanation why. You have to try to make your own story as to why things are the way they are and any criticism of the game is shot down by the worst stereotypes of gamers.

    • mrgoosmoos@lemmy.ca
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      4 days ago

      I thought that was just the point of the game? that it’s a fighting game with some minor open world aspect to it between “levels”

      honestly I know fuck all look about dark souls and the videos of gameplay that I see give me this impression

    • nfreak@lemmy.ml
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      5 days ago

      I legitimately feel like ER is one of FromSoft’s weakest titles. It doesn’t come close to the DS trilogy for me, and unironically I feel like Nightreign is a better game in the same vein, as the faster paced sandbox works far better for the fast, clusterfuck bosses ER is known for.

      • JakenVeina@midwest.social
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        4 days ago

        Elden Ring will always be pretty special to me, but as far as being FUN, it’s not in the same league as Nightreign.

  • Arkhive@piefed.blahaj.zone
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    5 days ago

    Balatro. It becomes a spreadsheet sim very quickly, in my opinion. I think part of the reason Binding of Isaac and Hades feel much more timeless to me is that every run has this sort of intuitive randomness vs this just full rng you have to counter with math. Balatro feels solved, and while I guess you could count Hades max heat run as “solving” the game, the replayability of it feels much higher because builds feels more dynamic than “make number go up faster”.

    • saigot@lemmy.ca
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      11 hours ago

      Interesting that you say hades has that intuitive randomness, one of my biggest complaints for hades 1 is that you can basically force whatever run you want every single run. It felt like a roguelike for people who hate roguelikes. Isaac otoh I totally agree, its my most played game by far really love it.

      • Arkhive@piefed.blahaj.zone
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        8 hours ago

        I agree with the person that said you can spreadsheet-ify any game really, and in that way I know how you feel with Hades. I’ve been playing on a relatively young save lately before digging into Hades 2 and it’s been very refreshing not having all the trinkets and rerolls to really get exactly the build I want. Though even then I feel like there will always be some deviation from your plan, but you’re still given tools to tune your build to what you wanted, and you can still overcome the rng with skill expression. With Balatro I often felt I was just loosing a run because I didn’t get a necessary card or something that felt much more out of my control.

        Totally agree with Isaac showing this the best. I’ve got friends that have thousands of hours in that game and still come across combos and interactions between items they haven’t found before.

    • chunes@lemmy.world
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      5 days ago

      For me, the most boring aspect of Balatro is the first couple blinds. Holy shit am I tired of “you MUST play a flush or straight.”

    • warm@kbin.earth
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      5 days ago

      Not that quickly that you dont get your money’s worth though. Balatro is a good mobile game honestly, for a quick run when you have time to kill, but I wouldnt find myself sat at my PC playing it.

      • tomiant@piefed.social
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        5 days ago

        That quickly, I can’t with this utilitarian consumerist take, like, you didn’t buy a game, you bought a minimum specified undetermined quantum of enjoyment. It’s so sterile. It’s like saying, yeah the first part of the movie was great, but then it turned to shit, so you got your money’s worth of enjoyment points so you’re overall on plus. Sorry for sounding harsh, it’s a pet peeve of mine, I don’t like to consider games some sort of staple commodity to wring out enjoyment stats out of and then discard, it’s more to the experience than that. It’s like watching half a painting, you get some enjoyment out of it, not all of it, but halfway there, so that makes it worth it.

        I don’t think so.

        • warm@kbin.earth
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          4 days ago

          You determine your own worth of something. But thats literally what paying for something or a service is. Balatro is worth its price to me, I can play it for hours now, not touch it an play it for hours in a year, two, whatever. Someone made a nice game, I buy it and play it, it’s about as simple as capitalism gets in games.

          Not everything has to have infinite value forever, I will get bored of a game and will never play it again, does that mean I should have never bought it and enjoyed the experience it gave me??? Am I missing your point here or is that just a wild take?

          • tomiant@piefed.social
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            4 days ago

            You don’t, entirely, and saying that is like saying “well love is just biochemistry. It’s all just molecules interacting.”

            And yeah. That’s ONE way of seeing it, a very materialistic and wholly insufficient and even trite way of looking at it devoid of human soul and the actualities of living that experience.

            It’s basically a resignation to what capitalism is trying to sell you- units of something, you become a statistic, it’s not the enjoyment of the food, it’s about a sterile transaction between patron and chef, where you get so and so filled to such and such a degree, and that has some specific arbitrary value in money.

            It’s just such a consumer zombie way of perceiving the world, I just can’t.

            • warm@kbin.earth
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              4 days ago

              I’d like to live in that idealistic world you have in your head, but we don’t live in that, humans are selfish by nature, so we have capitalism. Doesn’t mean we cannot control it, keep it fair. One person makes a cool piece of art? Sure, I’ll pay them. You are looking far too deep into it, I’m sorry. You’re going to stress yourself out.

              • tomiant@piefed.social
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                2 days ago

                No, capitalism is selfish by nature, it makes and promotes people to be selfish. People are genetically altruistic and cooperative. Things, and ownership, and selfishness, is what makes society bad.

                You are looking far too shallow into it, and you will stay a slave to that paradigm.

    • Sas [she/her]@beehaw.org
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      5 days ago

      Thank you, this really describes my feelings towards that game well. The first few runs were great with experimenting and stuff but then you try for higher stakes and quickly fall into the optimal strat flow where it’s kinda boring unless you get ridiculous runs but i don’t wanna wade through meh to get that one god run that’s actually fun.